//
//  CureTableViewController.swift
//  HCSDK_Example
//
//  Created by hc on 2024/3/8.
//  Copyright © 2024 CocoaPods. All rights reserved.
//

import UIKit
import HCTherapy
import HCSDKSwift
import HCLog

class CureTableViewController: UITableViewController {
    
    let cures : [Cure]
    
    private let CellID = "CureTableViewControllerCellID"
    
    init(cures : [Cure]) {
        self.cures = cures
        super.init(nibName: nil, bundle: nil)
        self.tableView.register(UITableViewCell.self,forCellReuseIdentifier: CellID)
    }
    
    required init?(coder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }
    
    override func viewDidLoad() {
        super.viewDidLoad()
        
        self.title = "疗愈选择"
        
        // Uncomment the following line to preserve selection between presentations
        self.clearsSelectionOnViewWillAppear = true
        
        // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
        // self.navigationItem.rightBarButtonItem = self.editButtonItem
    }
    
    override func viewWillAppear(_ animated: Bool) {
        super.viewWillAppear(animated)
    }
    
    // MARK: - Table view data source
    
    override func numberOfSections(in tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 1
    }
    
    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return self.cures.count
    }
    
    
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: CellID, for: indexPath)
        cell.accessoryType = .disclosureIndicator
        // Configure the cell...
        let model = cures[indexPath.row]
        cell.textLabel?.text = model.name
        return cell
    }
    
    override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
        let model = cures[indexPath.row]
        
        Task {
            do {
                let userName = User().userID
                
                let duration = 45
                let api = TherapyApi()
                guard let plan = try await api.fetchSolution(
                    cure: model.id,
                    duration: duration)
                else {
                    return
                }
                DispatchQueue.main.async {
                    let vc = ASMRViewController(plans: plan, duration: duration)
                    self.navigationController?.pushViewController(vc, animated: true)
                }
            } catch {
                debugPrint(error)
            }
        }
    }
    
    
    /*
     // Override to support conditional editing of the table view.
     override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
     // Return false if you do not want the specified item to be editable.
     return true
     }
     */
    
    /*
     // Override to support editing the table view.
     override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
     if editingStyle == .delete {
     // Delete the row from the data source
     tableView.deleteRows(at: [indexPath], with: .fade)
     } else if editingStyle == .insert {
     // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
     }
     }
     */
    
    /*
     // Override to support rearranging the table view.
     override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {
     
     }
     */
    
    /*
     // Override to support conditional rearranging of the table view.
     override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
     // Return false if you do not want the item to be re-orderable.
     return true
     }
     */
    
    /*
     // MARK: - Navigation
     
     // In a storyboard-based application, you will often want to do a little preparation before navigation
     override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
     // Get the new view controller using segue.destination.
     // Pass the selected object to the new view controller.
     }
     */
    
    override func motionBegan(_ motion: UIEvent.EventSubtype, with event: UIEvent?) {
    }
    
}
